Only two auras
The Lost Card » Devlog
I decided to nerf auras (the optional passive power upgrade cards hidden in secret rooms) because when combined they make the game way too easy and it just wasn’t fun anymore. It made the enemies feel poorly designed by undoing all the careful tweaking of timing and abilities. Now you can only have two active at any time. They are still stupidly powerful but hopefully that will help.
The Lost Card
A short top-down metroidvania about freeing the six kingdoms
Status | Released |
Author | sirbrillig |
Genre | Adventure |
Tags | Fantasy, Metroidvania, Pixel Art, Retro, Singleplayer, Top-Down |
More posts
- Fix hidden room count56 days ago
- Fixed loading key count and clock card95 days ago
- How to play screenOct 04, 2024
- EffectsSep 20, 2024
- Secrets!!!Sep 15, 2024
- Bug fixes!Sep 12, 2024
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